The strength of either blast is also determined by its loudness, like in its predecessor.
Goku and Vegeta powering-up in the World Martial Arts Tournament stage in Super Butōden 2ĭecemmarked the date the second game in the Super Butōden series was released. Main article: Dragon Ball Z: Super Butōden 2 The loudness of an Energy Beam usually indicates its strength aside from how much Ki it uses.
Radar below the health and power bars telling where the fighters are in the stage.*.Massive stages divided by a color-coded split-screen border which tells how close are the fighters to each other.*.8 (13 with a code) playable characters.It played host to a number of features not seen in fighting games before. Released to the Super Famicom (SNES) on March 20, 1993, the first game in the series. Goku and Vegeta on the extreme boundaries of the World Martial Arts Tournament stage in Super Butōden Main article: Dragon Ball Z: Super Butōden Nine games have been created for the series, though only five of them hold the Butōden name.īutōden games Dragon Ball Z: Super Butōden The graphics of the series' first games are similar to that of the 1992 NES fighting game Dragon Ball Z: Gekitō Tenkaichi Budōkai (also developed by TOSE). The Butōden series was created by Toshihiro Suzuki, a game designer who also worked on the Street Fighter series and was interviewed in Daizenshuu 4.